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WebGL Water
Made by Evan Wallace
This demo requires a decent graphics card and up-to-date drivers. If you
can't run the demo, you can still
see it on YouTube.
Interactions:
- Draw on the water to make ripples
- Drag the background to rotate the camera
- Press SPACEBAR to pause and unpause
- Drag the sphere to move it around
- Press the L key to set the light direction
- Press the G key to toggle gravity
Features:
- Raytraced reflections and refractions
- Analytic ambient occlusion
- Heightfield water simulation *
- Soft shadows
-
Caustics (see
this
for details) **
* requires the OES_texture_float extension
** requires the
OES_standard_derivatives extension
Tile texture from
zooboing
on Flickr